Let’s get the biggie out of the way first: on my iPod touch (and a fair few others, judging by reports) the game crashes. Unfortunately we have to temper our hitherto unreserved praise for 100 Rogues with one or two grim realities. Part bite-sized concession to the mobile format, part extended tutorial section, it’s both an enjoyable way to learn how to fight and a fun little mode in its own right. Even the humblest dagger can be lobbed at an enemy for a free early attack or imbued with additional offensive capabilities via a handy magic scroll.Īll this talk of tactics might sound daunting, but many of the game’s best tricks are introduced through the excellent Challenge Mode. Your special attacks run accordingly, one allowing you to score a critical hit if you use it while an enemy has its back to a wall (or another enemy).Įvery item collected has a tactical consideration too. Otherwise, success is all about maintaining a gap between yourself and your enemies.Īs the Human Crusader, on the other hand, it’s all about manoeuvring your enemies into an engagement zone of your choosing, avoiding becoming overwhelmed from multiple sides. While the Fairy Wizard is a dab hand with magic projectile attacks, you can make use of her teleport ability and an otherwise unfamiliar dagger to warp in behind an enemy and score a critical hit. This plays into a wider set of tactical considerations that represent the key to progress in 100 Rogues. While combat is ostensibly a matter of touching the various baddies as they come into range and attacking them until they fall over, 100 Rogues imbues a welcome dose of strategy to proceedings.įor one thing, you need to consider your chosen hero: either a Human Crusader, who can stand toe to toe with enemies but lacks a little range, or a Fairy Wizard who is quite the opposite. The meat of the action is a turn-based hack 'n' slasher, with a healthy levelling up and item management system keeping things interesting. Character progressionĭitching the ultra-serious RPG tone, developer Dinofarm has imbued 100 Rogues with a welcome sense of humour as your over-eager hero is sent out to conquer the devil himself on the bored whim of the Council.ĭialogue is kept to a merciful minimum, save for the amusingly written loading screen text which fills in all the details you need to immerse yourself in this shallow, but well-realised world. Like any number of games on the App Store, the goal here is simply to get as far as you can before your inevitable death, posting your score onto local and online leaderboards. While the concept of embarking on a quest through multiple randomly generated dungeon levels (all set in a typical fantasy universe) is hardly a new one, the approach here is a breath of fresh air. And aside from a few unfortunate technical issues, it pulls of this daring operation with some panache. Your choosen questĪ clear homage to Rogue, the dungeon crawler that started it all off some 30 years ago, 100 Rogues tweaks the formula to appeal to a savvy - if not soft - 21st century audience. If you can make it through the game without repeated deaths and restarts and without suffering at least one nervous breakdown, the game has failed. The hardcore dungeon crawling RPG comes in a number of forms, but they're all joined by a common theme: pain. Strange though it may seem, there’s a long-established game genre that treats players in just such a manner. If you’re one of the 99 percent of people who hate their jobs, what would you say is the reason for such loathing? Could it be the endless cycle of repetitive duties? The constant grind of energy-sapping work for the tiniest of returns?
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